Flight Simulator X Prepar3D 

White Digital Simulations – Show off scenery elements !!

White Digital Simulations is a new development team that have promised some new generation scenery elements using HDX (High Definition eXtreme) which is to be implemented in all their future scenery releases. This new HDX will be used to create new scenery object elements to a very high level of quality of which to date WDS have shown example of ground vehicles. See below :- and now they have released images of the trees that will be used in and around their scenery. These have to be the best looking trees ever…

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Flight Simulator X Prepar3D 

Orbx FTX – openLC Europe… Some before and after shots…

Posted on their forums by Rob Newman of the Orbx team are some openLC Europe before and after shots to whet our appetite. It sure seems to make some dramatic differences to the detail level, awesome! Here is the details from the post and we quote : Now that us testers have gotten our grubby little paws on the first section of OpenLC Europe (The first part being Scandinavia), we can finally show you some before and after shots. Remember, Open LC is designed as the “final piece” of the FTX Global world……

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Flight Simulator X 

Aerosoft – CRJ Last Livery Post!

Posted on their forums by Mathijs Kok who has also made this statement with the post “The last livery we’ll show” OK does this mean that the product is now almost ready for release or its the last of the liveries that will come with the package and we still have to wait for the rest to be finished. No easy to say as the post makes it very vague. Anyhow here are the screens. Source : Aerosoft Forum Post

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Flight Simulator X 

Flight Replicas Project Status!

As posted on the Sim – Outhouse Forums some updates on current WIP!  We quote :- Douglas C-47 formation First, as it’s likely to be the first released, the freeware 36 ship C-47 “Vic of Vics” ai formation. This will come with at least 4 paint schemes, USAAF and RAF both with and without D-Day/Normany stripes.   Me-163B. Working on a few paint schemes, have to write the Manual, and it’s complete. Of course, I’ll probably find a few more details needing doing before release, but that’s par for the…

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Flight Simulator X 

Virtavia – SP-5B Marlin for FSX

Virtavia have posted on their site information and screens of their latest project : The SP-5B Marlin for FSX and its looking good. Here is the information about the project and the latest screens! The Martin Marlin traces its origins back to the PBM-3 Mariner by the same company. Late in World War Two, the underpowered PBM-3 was upgraded with better engines to become the PBM-5, but it was clear that a better design was needed for the post-war era. The Mariner’s successor first flew as the XP5M-1 prototype in May…

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Flight Simulator X 

Dino Cattaneo – Lockheed S-3 Viking WIP!

As many of you will probably know the Freeware developer Dino Cattaneo has a Lockheed S-3 Viking project in progress and if its anything like his previous releases its should be real good. Real life situations always interrupt the freeware developers out there and Dino is no exception. He has posted some new screens on the Sim – Outhouse forums giving an update on the status of the project. It seems this is still some distance off from being complete, but all of Dino’s projects turn out to be excellent and of…

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Flight Simulator X 

Orbx FTX – openLC EU New Screens!

John Venema of Orbx FTX has posted on their Forums news shots and a small update on the progress of the openLC EU project. Here is what he had to say and a host of screens.  Source : Orbx FTX Forums  We Quote :- “Hello everyone, I know many of you are waiting eagerly for new of how openLC EU is shaping up, and I’m pleased to say it has entered testing this week and we are aiming to construct our first full build for FSX/P3D1/P3D2 within a week or so….

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Flight Simulator X 

Orbx FTX – Global Freeware Airports NA Pack 10 Released!

Posted on the Orbx FTX Forums is the news of a new Freeware Airports release now available for download : FTX Global Freeware Airports NA Pack 10. We Quote : – Source  Orbx FTX Forum Post Pack number 10 for North America is now available. Link: http://myftx.com/orb…ORTS_PACK10.zip The airports are by Neil & Todd and they are: Neil Hill’s airports (12) 0B8, Elizabeth Field, Fishers Island, NY CYKZ, Buttonville Municipal Airport, Toronto, ON CYOD, CFB Cold Lake, Cold Lake, AB – CYQG, Windsor Airport, Windsor, ON – CYQR, Regina International Airport,…

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Flight Simulator X 

Razbam Sims – Brasilia Close Up!

Razbam Sims today uploaded a new close up of the nose of the upcoming Brasilia giving us the insight that we will probably have a opening radome / possible animated antenna and an opening ground power receptacle / possible ground cart.  This close up adds to the exterior shots which were published on their Facebook page and also posted here on FSPilot on the 21st March. Looking great can’t wait to get my hands on this Brazilian beauty. Source : Razbam Facebook Page

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Prepar3D 

Prepar3D v2.2 Coming to a PC near you!

The Lockheed Martin / Prepar3D team have posted on their development blog some great insight into the upcoming V2.2 of Prepar3D which will shortly be in Beta tester hands. It has some very nice improvements and fixes. Below you can find the complete posting with a link at the end so you can visit the original post. We Quote – Source : Prepar3D Forums “Hey Everyone, Our progress updates on the forums have been a little quiet lately because we have been hard at work on the next revision to…

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Flight Simulator X 

Classics Hangar – FSX Bf 108 Taifun – Service Pack 2 released!

Service Pack 2 includes improvements and new features as well as some bug fixes. – New simconnect module fixes occasional crash on exit issues some users experienced. – Default Bendix 2d popup radio replaced with a new Becker radio that matches the virtual cockpit’s visuals and functions. – Added an ADF radio to the IFR cockpit. – Added a cold and dark switch to the manager interface. – Minor programming updates to the payload manager interface in order to improve interaction with the mouse. – Magnetic compass now rolls and…

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